I just got this yesterday and the game is really fun, but not without it's list of problems. Okay first: Everyone's set move list from previous games has changed in one way or another. Ivy can no longer change stances which limits her attacks. The Critical Finish is gone, I think. When the guard breaks, there isn't much you can do. Critical Edge is pretty neat and adding to your attacks is pretty cool, but the move list is the worse thus far due to limitations for some characters.
Mr_dragon The Best
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It's OVER 1000!!
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Overmind II
Subject: Re: SoulCaliburV Wed Feb 01, 2012 6:06 pm
Have a soul!!!
Deathmankid Average Duelist
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Subject: Re: SoulCaliburV Wed Feb 01, 2012 6:08 pm
I am actually wondering why they limited everything.. It makes the game so much harder since Astroth is faster, but his reach is shorter.
Mr_dragon The Best
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It's OVER 1000!!
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Overmind II
Subject: Re: SoulCaliburV Wed Feb 01, 2012 6:26 pm
That's the reason...to make it harder. XD
Fightersword Superior Duelist
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Top Poster III
Subject: Re: SoulCaliburV Wed Feb 01, 2012 6:48 pm
IMO a harder game is more rewarding.
Deathmankid Average Duelist
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Subject: Re: SoulCaliburV Thu Feb 02, 2012 1:22 am
True.. So when will a DLC character be released? Who knows..
Fightersword Superior Duelist
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Top Poster III
Subject: Re: SoulCaliburV Thu Feb 02, 2012 10:16 pm
idk. when their profits start to slowly decrease.
Deathmankid Average Duelist
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Subject: Re: SoulCaliburV Fri Feb 03, 2012 7:19 pm
Thats always the case isn't it..
Fightersword Superior Duelist
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Top Poster III
Subject: Re: SoulCaliburV Fri Feb 03, 2012 7:22 pm
yup
Deathmankid Average Duelist
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Subject: Re: SoulCaliburV Fri Feb 03, 2012 7:31 pm
Not to mention the common now, day one patches.. -_-